Sunday, January 20, 2013

Lifespam



My Mazda RX-7 in NFS World, where I have a record of 74 wins versus 100 losses and an average finishing position of 2.10. Most of those wins came in this car, but I started out with a Mazda 3. It has been awhile since I did any arcade racing.


[TT] Liga F1 2013 - Race Reports





Round 1 : Melbourne
Round 2: Sepang

Two races, two tenth places, good enough for ninth in the points standings. There has been talk of switching mods as a lot of drivers experienced game crash when there were more than a dozen cars on track. In the poll, I voted for the old but stable 2010 mod (because I might close the gap to the leaders with the removal of DRS / KERS).





51st Rolex 24 @ Daytona hosted by SimRaceAlliance

Pre- Race : 8:30pm Eastern
Race : 9:30pm Eastern (100 Minutes)

For This Event Qualifying Will be The Entire weekend before the event (Jan25-27) . An Announcement will be made as to when Qualifying Will be Open. Hotlaps Link will be posted as well, so that you will be able to follow progress. Until Qualifying Begins, the server will be unlocked. The Race will be 100 min long, with Day Night Day conditions. Drivers will be open to use whatever view they like to race from. Traction Control will also be available.

Other Race Info
Fuel burn: 2x
Tires: 1x
Damage: 60%
Mech Failures: TBA

About the track, The Daytona Road Course is a pretty easy layout to remember, and we believe with a big grid, the drivers in each class shouldn't be separated by no more than 2seconds at most. The mod contains both the NAGT GT cars, and the Grand Slam Daytona prototypes. Drive whichever car you like. We will ask people to commit to a car for the race so we can make sure we have some racers in both classes. The NAGT cars are very powerful, but heavy. They run a street tire that is very easy to burn-off. There are many cars to choose from, and they all drive VERY differently. They are GT Spec though. Drive what you will feel comfortable doing so for upwards of 2 hours. During car selection, you will find both NAGT and SWC-GT. The cars are the same, but they are just different paint schemes.

The Daytona Prototypes are a much closer controlled spec. There are several different chassis and engine types, and where there is some difference between them its much less that between the NAGT cars. I find the DPs easy to drive up to 8/10s, and pretty easy to catch in a spin, but getting a top time in one is very challenging. If you run a DP, be aware that there is a sprint package brake option under upgrades that you may want to run.

STARTING PROCEDURES
We Will use a standing Start for the event.


This Race OFFICIALLY Kicks off 2013 Racing! : ) 

(text and image from USF1 Racing)





Gonna run this Skyline GT-R against them Daytona Protoypes. Plenty of different cars available  in the mod with drivers from at least four different leagues are signing up to join means it will be quite a mixed grid. The track itself can be a bit boring, but at least the event will be on time slip so there will be day to night to day conditions. I have good memories of this place from a Redline GTP Endurance race with Historic Simracing Organisation.

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